Watch the intro video
You run a small star empire. Grow it, then take over the sector. You win by wiping out all three rival empires, or by holding 70% of all worlds. You lose if your empire is wiped out.
Speed is how many map units a ship covers each turn. The map is 120 by 80 units, and a fleet moves at the speed of its slowest ship. Research makes every ship you own hit harder and last longer.
Inspired by classic 4X space strategy games. Original code and art.
Your game as it stands, as text, so someone can look at it (to see why a fight went wrong, say). It has no name, link or secret in it, so it is not a way into a game with friends.
You can be in as many games as you like, solo and with friends. Each one is saved on this device on its own.
Pick the settings and you get one link per friend. They open it and they are in, with nothing to type. Nobody has to be online at the same time: the game waits for each player's orders, plays the turn once everyone is in, and you can come back from any device with your link. Your game lives under a long random name that only your links contain. There are no accounts, so only send links to people you trust.
Friends see this next to your empire when you play together. It is saved on this device, and you can change it any time.
Send each friend their own link. When they open it, they are in. There is nothing for them to type.
You can start playing now. The game waits for your friends and plays each turn once everyone has sent orders. Each link is for one seat, so send it only to that friend. You can get these links again with Invite links in the game panel.